#include "include.h"
#include "gui\gui.h"

#include "compile/debug_memoryleaks"

using namespace gui;

#ifdef USE_WXW



GraphicPainter* buildPainter()
{
    return new GraphicPainterWxw();
}


void Gui::buildView()
{
    this->painter = buildPainter();

	wxFrame* frame = new wxFrame((wxFrame *)NULL, -1, _T("HELLO WINDOW FRAME"), wxPoint(50,50), wxSize(450,340) );
	frame->Show();

	wxTheApp->SetTopWindow(frame);

}

void Gui::destroyView()
{

}



#endif
